
Because of this departure, both new and long-time fans of Wolverine will find something that appeals to them. Raven made a wise decision in choosing to explore Wolverine’s feral and brutal nature in this game rather than sticking with the PG-13 image that filmgoers have grown accustomed to. The Uncaged Editions have the blood and gore, while the others are noticeably toned down. Continue reading to see if you can spot any noticeable differences, or errors for that matter. This time, they’ve pit the PlayStation 3 and Xbox 360 versions of X-Men Origins: Wolverine against each other. Gamers should note that the Xbox 360 (reviewed here) and PlayStation 3 versions (also called the Uncaged Editions) are the same, while the Wii, PlayStation 2, and Nintendo DS versions are different. It’s that time again, time for another GT graphics comparison. There are also some throwbacks to his comic-book roots, such as the inclusion of unlockable costumes and being able to face off against Sentinels (mutant-hunting robots). You could be running through a hallway with all the meat on your arm missing, and by the time you enter the next room your arm will be whole again. There are a wide range of enemies to practice your slicing and dicing on, but the gameplay can grow repetitive at times, specifically when fighting some mid-bosses who have to be defeated a certain way.Īnother cool feature utilizes Wolverine’s mutant healing factor: whenever he is shot at or slashed, he will bleed for a little bit while his body stitches itself back together in real time.
#X men origins wolverine ps3 vs xbox movie#
Unlike his movie counterpart, this Wolverine actually uses his claws to tear people in half, filet them from neck to waist, and isn’t averse to amputating limbs as he sees fit.

While the movie was rated 14A, the game is rated mature, and it definitely earns that rating. X-Men Origins: Wolverine handles similar to Devil May Cry or God of War in its hack-and-slash gameplay, and the standout feature of the game would have to be its gore factor. The game deviates enough from the film to bypass the disappointment that fans may have felt in the theatres, but if you’re looking for a deep storyline you still have to look elsewhere. The game’s plot is only loosely tied to the film, which is actually a good thing seeing as the film’s plot was pretty weak in itself. It’s clear that the developers at Raven Software, the studio responsible for the successful X-Men Legends games as well as Marvel: Ultimate Alliance, were tuned-in to what fans of the characters wanted to see. Imagine my surprise when word began trickling out that the X-Men Origins: Wolverine game was shaping up to slot itself into that lonely one percent.

I’ve written about movie-based games in the past and how I’ve found 99 percent of them to be a waste of time and money. Hot on the heels of the release of the latest X-Men flick, comes the inevitable video-game tie-in. (Activision Blizzard DS, PC, PS2, PS3, PSP, Wii, Xbox 360 rated mature)
